๐ย +1 413-315-7825
โ๏ธย [email protected]
๐ย Pittsburgh, PA
๐ www.linkedin.com/in/yuqianshi
๐ฎ **https://yuqianleashi.itch.io/**
๐พ **https://leaoskr.github.io/**
๐จ๐ณ Chinese
๐ฌ๐งย English
<aside> ๐ Iโm a graduate student pursuing my Masterโs in Entertainment Technology at Carnegie Mellon University.
As a shader/VFX developer, programmer, and producer, I blend technical expertise with artistic sensibility to build interactive experiences in Unity and Unreal Engine. I am determined to become an all-in-one machine for game development, recently expanding my skills in lighting, camera movement, and special effects.
</aside>
Game Engine: Unity | Unreal Engine 5
Programming Language: C#/C++ | Java | Python | JavaScript | HTML/CSS | SQL
Design & Art Tools: Adobe Photoshop | Figma | Procreate | Canva
VFX & 3D Tools: Shader Graph | Amplify Shader Editor | Niagara System | Adobe Substance Painter | Adobe Substance Designer | Houdini | Blender | Maya
Production Tools: Trello | Slack | Google Sheets | Excel